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Post by grim on Apr 25, 2011 21:50:13 GMT -5
Okay to make to things a little easier. Here are the BB limits to each position.
Rifleman: 1500 bb's per hour
Grenadier: 1500 bb's per hour, grenade bb's do not mater
Support Gunner: 3000 bb's per hour
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littleman
Getting Comfortable w/ Milsim
Posts: 17
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Post by littleman on Apr 26, 2011 15:31:20 GMT -5
See as how we are going to be getting our BBs in bags, how will the "grenade bb's do not mater" part be able to happen. In other words, as we are only getting 1 bag per hour, how are we going to have the extra bbs for our grenades?
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Post by Makatta on Apr 26, 2011 16:08:50 GMT -5
When the game starts you can be fully loaded with your mags and have some leftover. Above that you can have your pistol mags and 203 shells loaded, which will put you over the limit, as these are excluded ( you have to have a pistol and 203 luncher to use this rule).
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Post by Kilroy on Apr 26, 2011 16:09:29 GMT -5
See as how we are going to be getting our BBs in bags, how will the "grenade bb's do not mater" part be able to happen. In other words, as we are only getting 1 bag per hour, how are we going to have the extra bbs for our grenades? You wont have a bag. You load your grenade before hand. They are saying that the BBs in Grenades and Sidearms dont count towards your total like they do in your mags.
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